It reminds me of my modified version of the quick turn, but much more refined.
Also i tried to exploit it in a lot of ways, and it is way less exploitable.
You can still get a lot of speed on open maps, but for me it's alright for the size of these.
I just have one problem, I don't feel it too consistent, sometimes i tried to do a turn but nothing came of it (which was kind of annoying)
Still, I think this is the result of trying to make it less exploitable.
But yeah I have an idea, maybe instead of giving you more speed the sharper your turn, give a fixated amount of speed(enough to change directions fast), also make it more consistent (requiring a less sharper turn to trigger it)